Oh my god I just found your blog and all of your art is bringing back my love for Logan that I pretty much forgot about ;u; You're a really cool artist, have a nice day!!
Asketh - scarysamwilson
Aww, so glad it brought back your love ;A;
Thank you so much!! <)
Have a nice day too, my friend!!
So after asking a friend how she’d handle being a mutant (I was inspired by the awfulness of X-Men: Destiny) and being told it’d depend on what her power was, I made a quick table to determine it by dice roll.
Then another table for the drawback.
Then 6 more tables for each power set.
1-Physical Enhancement (Passive)
2-Energy Manipulation (Passive)
4-Physical Enhancement (Active)
5-Energy Manipulation (Active)
Physical enhancements (Passive)
1-Immunities/Lack of some/all biological needs
Energy Manipulation (Passive)
1-Barrier Creation/Terrain Manipulation
4-Force field (Exists only while will is exerted)
1-Aptitude (linguistics, inventing, weaknesses, etc.)
3-Animal Component (Poison, Webbing, etc.)
4-Counter-Power (Can retaliate against any attack with equivalent and opposite force)
(Note: Omega level mutants may eschew a table roll in favor of selecting any single power from the other 5 categories at Omega level, or any two at enhanced capacity.)
5-Active State (The power may only be used in a maintained state of focus, which may include physical transformation)
6-Enhancement (The mutant power actually enhances its owner in one relevant way, making them smarter, more attractive, more confident, etc.)
Since the end result of this table is usually weaker than a mutant in X-Men, I’m considering giving everyone two power rolls, and maybe a third if they take an additional drawback.